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A Unity package to run pretrained diffusion models like Stable Diffusion with Unity Sentis

C# 42 4 Updated Mar 26, 2024

This is a custom node that lets you use Convolutional Reconstruction Models right from ComfyUI.

Python 128 7 Updated Jun 14, 2024

TripoSR custom node for comfyui

Python 369 46 Updated Jun 16, 2024

Stable Diffusion web UI

Python 135,740 25,907 Updated Jul 9, 2024

A rigged Unity character controller with inverse kinematics built using the Animation Rigging Package, that works with OpenPose ControlNet in Automatic1111 WebUI via the API.

ShaderLab 129 18 Updated Apr 19, 2023

High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.

C# 737 30 Updated May 29, 2024

3D fluid simulation on the in Unity

C# 276 41 Updated Jan 30, 2022

WebUI extension for ControlNet

Python 16,466 1,908 Updated Jul 9, 2024

Unity C# API connections to StableDiffusion (Automatic1111, Stability.ai SDXL, Replicate.com), Dall-E, ChatGPT/ GPT-4, and possibly others in the future.

C# 98 13 Updated May 5, 2023

A simple wrapper of NVENC (NVIDIA's HW-accelerated encoder) for Unity.

C 47 14 Updated Aug 24, 2022

This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.

C++ 477 78 Updated Jun 9, 2023

A simple sample that uses the Web Audio API to play float[] sent from Unity in a WebGL build

C# 13 3 Updated Sep 29, 2022

Node.js TTS module using OpenJTalk

C++ 50 13 Updated Jan 3, 2023

MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler

C# 959 116 Updated Jun 29, 2024

Fur shader implementation for URP

HLSL 924 137 Updated Jan 5, 2023

Stable Diffusion built-in to Blender

Python 7,703 410 Updated Jul 1, 2024

particle solver for Blender 3.0+ / 4.0+

Cython 245 16 Updated May 7, 2024

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

ShaderLab 1,223 131 Updated Sep 16, 2022

Modular utilities for shader stripping to drastically improve Unity build times

C# 344 41 Updated Jun 12, 2024

An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.

C# 659 85 Updated Oct 1, 2020

A curated list of awesome .NET MAUI libraries and resources.

1,984 186 Updated Jul 6, 2024
ShaderLab 320 20 Updated Apr 3, 2022

.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.

C# 21,839 1,672 Updated Jul 10, 2024

🌔 Toon shader for Unity's Universal Render Pipeline.

ShaderLab 386 36 Updated Nov 16, 2023

🤺Third Person Character Controller for unity🤺

C# 470 43 Updated Jan 2, 2022

(Super) Fast Gaussian Blur C# Implementation

C# 1 Updated Oct 9, 2017

Tetris Unity Project Game

C# 4 5 Updated Jan 2, 2021

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

C# 6 Updated Feb 28, 2021

My second testbed repository for Unity VFX Graph

HLSL 133 12 Updated May 19, 2022
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