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A Unity package to run pretrained diffusion models like Stable Diffusion with Unity Sentis
This is a custom node that lets you use Convolutional Reconstruction Models right from ComfyUI.
TripoSR custom node for comfyui
Stable Diffusion web UI
A rigged Unity character controller with inverse kinematics built using the Animation Rigging Package, that works with OpenPose ControlNet in Automatic1111 WebUI via the API.
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
3D fluid simulation on the in Unity
WebUI extension for ControlNet
Unity C# API connections to StableDiffusion (Automatic1111, Stability.ai SDXL, Replicate.com), Dall-E, ChatGPT/ GPT-4, and possibly others in the future.
A simple wrapper of NVENC (NVIDIA's HW-accelerated encoder) for Unity.
This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use them as Texture2D in Unity.
A simple sample that uses the Web Audio API to play float[] sent from Unity in a WebGL build
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
Stable Diffusion built-in to Blender
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Modular utilities for shader stripping to drastically improve Unity build times
An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.
A curated list of awesome .NET MAUI libraries and resources.
.NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
🌔 Toon shader for Unity's Universal Render Pipeline.
ShockWave2048 / superfastblur
Forked from mdymel/superfastblur(Super) Fast Gaussian Blur C# Implementation
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
My second testbed repository for Unity VFX Graph