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@liuhuagang
XiaoGang liuhuagang
UE5 C++ Coder ,Bilibili Up
@liangmiQwQ
liangmi liangmiQwQ
Student devloper

Hangzhou Sijiqing middle school China Hangzhou

@oldwinter
DongDong Chen oldwinter
keep moving!

zju hangzhou

@ssine
sine ssine
Computer Science Bachelor @BUPT, Master @UCSD. Intern @MicrosoftResearch, FTE @bytedance.

Bytedance Beijing

@OpenPF2
OpenPF2 RPG Framework for Unreal Engine OpenPF2
Open-source projects related to implementing logic from Pathfinder Second Edition in Unreal Engine.

United States of America

@Felipeact
Felipe Viana Felipeact

Vancouver, BC, Canada

@filliperomero
Fillipe Romero filliperomero
Fullstack & Game Developer

Calgary - Canada

@strangergwenn
Gwennaël Arbona strangergwenn
Game developer

Deimos Games Montreuil, France

@Philloops
Phillip Gonzales Philloops
Game Developer

Nevermorrow Games United States

@element-hq
Element element-hq
Founded by the creators of Matrix, we build digitally sovereign, secure and interoperable real-time communication solutions for large organisations.

Matrix

@JanSeliv
Yevhenii Selivanov JanSeliv
С++ Unreal Engine Programmer

People Can Fly Toronto, Canada

@DruidMech
Stephen Ulibarri DruidMech
I am an educator of game development, programming, math, physics, and other interesting things.

US

@Izenz
Izen Izenz
Game Developer currently working as Junior Programmer for Zitro. Videogames & Art enthusiast.

Zitro Barcelona, Spain

@karlshi419
Kan Shi karlshi419

Intel Co. London, UK

@GPUOpen-LibrariesAndSDKs
GPUOpen Libraries & SDKs GPUOpen-LibrariesAndSDKs
Libraries and SDKs from the GPUOpen initiative
@behindthepixels
Edward Liu behindthepixels

NVIDIA Bay Area, California

@ElvisQin
Chunlin Qin ElvisQin

Reality World Shanghai

@chinese-poetry
chinese-poetry chinese-poetry
最全中华古诗词数据库, 唐宋两朝近一万四千古诗人, 接近5.5万首唐诗加26万宋诗. 两宋时期1564位词人,21050首词。

Shanghai, China

@BobLChen
BobLCheno BobLChen
我亦无他,唯手熟尔。

netease hangzhou

@lidangzzz
立党 Lidang lidangzzz
Creator of Hedgehog Lab and Hedgehog Computing Group

@Hedgehog-Computing Texas

@ZhongLingXiao
钟凌霄-Tony Zhong ZhongLingXiao
Physically based rendering

Tencent-Inc China, Shanghai

@PixarAnimationStudios
Pixar Animation Studios PixarAnimationStudios

1200 Park Avenue Emeryville CA 94608

@peng-zhihui
稚晖 peng-zhihui
野生钢铁侠本侠。

HUAWEI Research Shanghai

@Catddly
Catddly Catddly
Learning CG, game programming and software engineering.

Tencent Shenzhen, China

@Jorgemagic
Jorge Cantón Jorgemagic

Plain Concepts Spain

@chenjd
Jiadong Chen chenjd
Senior Developer | Microsoft MVP, MCT | Azure Certified Solutions Architect & Cybersecurity Architect Expert | Member of .NET Foundation | Author

Earth

@zalo
Johnathon Selstad zalo

@midjourney Mountain View