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### 1. Pygame Initialization and Setup - You initialize Pygame modules and set up the display window. - The `main()` function initializes the game, sets up the display window, creates a `Game` object, and starts the main game loop. ### 2. `Game` Class - The `Game` class represents the main game object. - It manages game-specific attributes such as the board size, score, matched tiles, and image list. - The `load_images()` method loads images from files and populates the image list. It doubles the images so that there are pairs for matching. - The `create_board()` method creates the game board, initializing tiles with images from the image list. - The `play()` method is the main game loop where events are handled, the game is drawn, and updates are made. - The `handle_events()` method manages user events such as clicking the close button or clicking on tiles. - The `draw()` method draws all game objects, including tiles, score, and the game board. - The `update()` method updates the game state, including checking for matched pairs and updating the score. - The `decide_continue()` method checks whether the game should continue based on whether all tiles have been matched. ### 3. `Tile` Class - The `Tile` class represents individual tiles on the game board. - Each tile has attributes such as position, image, and whether it's hidden or revealed. - The `select()` method checks if a tile has been clicked. - The `set_hidden()` method sets the visibility of the tile. - The `is_hidden()` method checks if the tile is hidden. - The `draw()` method draws the tile on the game surface, either showing its image or a hidden image. ### 4. Functionality - Players click on tiles to reveal them and attempt to match pairs of images. - If two tiles are revealed, the game checks if they match. If they do, they remain revealed; otherwise, they are hidden again after a short delay. - The game ends when all tiles have been matched, and the player's score is displayed. ### 5. Main Execution - The `main()` function initializes the game and starts the main game loop. Overall, your code provides a solid foundation for implementing a memory matching game using Pygame. It's structured and modular, making it easy to understand and extend. You may consider adding more features like sound effects, multiple levels, or a timer to enhance the gameplay further.
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A player flips two cards at a time from a grid of faced down shuffled cards and keeps them if the cards match.
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