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update README
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SarahWeiii committed Oct 14, 2023
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[![Build](https://github.com/SarahWeiii/CoACD/actions/workflows/build.yml/badge.svg)](https://github.com/SarahWeiii/CoACD/actions/workflows/build.yml)
![PyPI - Downloads](https://img.shields.io/pypi/dm/coacd)

[***News***] CoACD (both Python and C++) is supported on Linux (x86_64), Windows (amd64) and MacOS (x86_64 & apple sillicon) now!

[***News***] CoACD is now supported in Unity as a package!

[***News***] CoACD adds "auto" pre-processing mode, which produces better results for manifold meshes!

[***News***] CoACD supports all versions of Python 3 on Linux (x86_64) and Windows (amd64) now!

Approximate convex decomposition enables efficient geometry processing algorithms specifically designed for convex shapes (e.g., collision detection). We propose a method that is better to preserve collision conditions of the input shape with fewer components. It thus supports delicate and efficient object interaction in downstream applications.

![avatar](assets/teaser.png)
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