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A collection of samples I've created for myself in pursuit of learning SDL2.0

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SDL-Samples

A collection of samples I've created for myself in pursuit of learning SDL2.0

01-Window

Creates a basic SDL window

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02-OGL-Triangle

Presents how to initialise and create a window with an OpenGL context image

03-D3D12-Triangle

Presents how to initialise and create a window with an DirectX12 context

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04-Vulkan-Triangle

Presents how to initialise and create a window with a Vulkan context and use SDL's specific Vulkan functions listed here.

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A collection of samples I've created for myself in pursuit of learning SDL2.0

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