An editor and importer for the DZB collision format found in Nintendo's Gamecube games - specifically, all collision in The Legend of Zelda: The Wind Waker and object collision in The Legend of Zelda: Twilight Princess.
#Model Compatibility
This collision editor supports importation of both Wavefront OBJ and Collada DAE models. Below is a table with 4 common modeling programs showing their compatibility with the editor.
DAE | OBJ | |
---|---|---|
3DSMax | Yes | Yes |
Blender | Yes | Yes |
Google Sketchup | No | Yes |
Maya | Yes | Yes |