- Solar Clouds
- https://sadcolourfulhues.itch.io
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A mini version of SCHLib + Godot Commons for GDscript-based projects.
A procedural textures authoring and 3D model painting tool based on the Godot game engine
SadChromaLib.Input. A submodule implementing common input-processing functionality.
SadChromaLib.Audio. This submodule implements commonly-used audio playback functionality in game-dev.
A standalone editor for Dialogue Script files. (SadChromaLib.Specialisations.Dialogue)
SadChromaLib.AI. A module implementing AI components for in-game entities. It also features base classes for project-specific behaviour nodes and/or state machines.
SadChromaLib.Animation. A module implementing procedural methods for animating in-game objects.
SadChromaLib.UI. This submodule provides common user-interface elements used in my personal game-dev projects.
Godot engine addon to randomly fill an area with props or other scenes
👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
waylow / boneWidget_temp
Forked from bkurdali/boneWidgetBlender add-on for making bone shape
Goal Oriented Action Planning example in Godot
SadChromaLib.Specialisations.Entities: A submodule implementing common entity-related functionality such as health and status effect management.
SadChromaLib.Specialisations.Dialogue. A submodule implementing a UI-agnostic dialogue system for my C#-based Godot projects.
SadChromaLib.Specialisations.Inventory: A submodule implementing a UI-agnostic inventory and crafting system.
The super-module of SadChromaLib. It implements a variety of commonly-used features in game development. Its design is based partially from 'Lumbra' (My old Unity C# module). Current target version…
Godot Add-in for MonoDevelop and Visual Studio for Mac
Google Chromium, sans integration with Google
Godot Engine – Multi-platform 2D and 3D game engine
binary releases of VS Code without MS branding/telemetry/licensing
A small ready-to-work Setup for Godot-Development with Linux and VSCode. Highly customizable, should also work with other IDE's
Experiment of prototype concepts.
ResourcePicker with search as an alternative to default one.