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Samples, presets, projects and patches for LMMS

78 20 Updated Aug 24, 2021

A mini version of SCHLib + Godot Commons for GDscript-based projects.

GDScript 1 Updated Jul 23, 2024

A procedural textures authoring and 3D model painting tool based on the Godot game engine

GDScript 3,420 214 Updated Aug 26, 2024

SadChromaLib.Input. A submodule implementing common input-processing functionality.

C# 1 Updated Apr 26, 2024

SadChromaLib.Audio. This submodule implements commonly-used audio playback functionality in game-dev.

C# 1 Updated May 2, 2024

Common scripts for Godot projects.

C# 1 Updated Apr 21, 2024

A standalone editor for Dialogue Script files. (SadChromaLib.Specialisations.Dialogue)

C# 1 Updated Apr 7, 2024

SadChromaLib.AI. A module implementing AI components for in-game entities. It also features base classes for project-specific behaviour nodes and/or state machines.

C# 1 Updated Apr 28, 2024

SadChromaLib.Animation. A module implementing procedural methods for animating in-game objects.

C# 1 Updated Apr 28, 2024

SadChromaLib.UI. This submodule provides common user-interface elements used in my personal game-dev projects.

C# 1 Updated Apr 6, 2024

Lightweight C++ command line option parser

C++ 4,144 579 Updated Aug 28, 2024

Introduction to blender scripting

Python 754 116 Updated Sep 28, 2021

Godot engine addon to randomly fill an area with props or other scenes

GDScript 2,034 92 Updated Jun 20, 2024

👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.

GDScript 2,092 69 Updated Aug 27, 2024

Blender add-on for making bone shape

Python 159 11 Updated May 22, 2024

Blending different Character Rigs together

Python 348 30 Updated Aug 3, 2024

Goal Oriented Action Planning example in Godot

GDScript 198 20 Updated Aug 20, 2024

SadChromaLib.Specialisations.Entities: A submodule implementing common entity-related functionality such as health and status effect management.

C# 1 Updated Apr 28, 2024

SadChromaLib.Specialisations.Dialogue. A submodule implementing a UI-agnostic dialogue system for my C#-based Godot projects.

C# 1 Updated Apr 23, 2024

SadChromaLib.Specialisations.Inventory: A submodule implementing a UI-agnostic inventory and crafting system.

C# 1 Updated Apr 28, 2024

The super-module of SadChromaLib. It implements a variety of commonly-used features in game development. Its design is based partially from 'Lumbra' (My old Unity C# module). Current target version…

C# 1 Updated May 4, 2024

Godot Add-in for MonoDevelop and Visual Studio for Mac

C# 31 4 Updated Jul 4, 2020

A modern style for qt applications.

C++ 1,504 96 Updated Jul 17, 2024

Google Chromium, sans integration with Google

Python 20,135 812 Updated Sep 1, 2024

Godot Engine – Multi-platform 2D and 3D game engine

C++ 88,472 20,043 Updated Aug 30, 2024

binary releases of VS Code without MS branding/telemetry/licensing

Shell 24,739 1,047 Updated Aug 30, 2024

A small ready-to-work Setup for Godot-Development with Linux and VSCode. Highly customizable, should also work with other IDE's

C++ 28 2 Updated Sep 29, 2021

JSON for Modern C++

C++ 42,054 6,632 Updated Aug 20, 2024

Experiment of prototype concepts.

C++ 184 23 Updated Aug 31, 2024

ResourcePicker with search as an alternative to default one.

GDScript 93 10 Updated Nov 20, 2023
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