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spine-optimize

Spine for Unity Version 2.1

First: Convert JSON to binary.

Second: Use pointer movement instead of Stream read.

Once again, to optimize: All strings moved to the header, using index instead. Delete nonessential data. Merge Timeline. So the binary 50%-70% smaller.

spine版本比较老2.1,但优化原理一样。 第一步:读取json格式转成二进制。 第二步:使用指针代替Stream读取。 第三步:将所有的string移到头部,使用下标代替,合并相同的timeline。 这样可以使二进制再小50%-70%。

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