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Reference implementation for "Fast Point to Mesh Distance by Domain Voxelization", to appear IROS2023

Python 3 Updated Nov 6, 2023

A polyvalent C++ FEM library

C++ 445 76 Updated Jul 3, 2024

A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data

C++ 1,317 238 Updated Jul 3, 2024

A research-oriented elastic body simulator

C++ 347 29 Updated Oct 14, 2022

Reference implementation for "Massively Parallel Rendering of Complex Closed-Form Implicit Surfaces" (SIGGRAPH 2020)

C++ 183 15 Updated Jun 30, 2021

Yet another multiplatform C++ framework to make games

C++ 61 2 Updated Jul 7, 2024

Autoencoder for Point Clouds

Python 407 85 Updated Oct 8, 2023

MPM physics simulation in Rust

Rust 34 2 Updated Jun 14, 2024

Unbiased Physically Based Differentiable Renderer

C++ 38 1 Updated Jun 28, 2024

A collection of papers on neural field-based inverse rendering.

84 3 Updated Jul 3, 2024

2 and 3-dimensional fluid simulation library in Rust.

Rust 490 29 Updated Jul 5, 2024

Cortex Command - Open Source under GNU AGPL v3

C++ 82 11 Updated Jul 1, 2024

Cortex Command - Open Source under GNU AGPL v3 (no game data included)

C++ 388 101 Updated Dec 27, 2023

The new, multipurpose, optimizing compiler for the Lua++ programming language.

C++ 3 Updated Aug 25, 2023

The Lua++ programming language. A simple type based programming language that inherited its syntax from Lua.

C 49 7 Updated Jun 22, 2023

MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers

618 13 Updated Dec 6, 2023

From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"

Python 1,609 63 Updated Jul 2, 2024

Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.

HLSL 220 18 Updated Mar 7, 2023

Extremely fast non-cryptographic hash algorithm

C 8,723 762 Updated Jul 8, 2024

Image library.

C++ 316 266 Updated Jun 16, 2024

A 2D Soft Body and Rigid Body Physics Engine.

C++ 148 4 Updated Mar 27, 2024

[ARCHIVED] Cortex Command - Open Source under GNU AGPL v3 (no game data included)

C++ 204 42 Updated Jan 5, 2024

(latest updates and bug fixed) DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstruction

C++ 179 25 Updated Dec 8, 2021

Mesh simplification with UV's boundary preserved

C++ 490 59 Updated Mar 19, 2020

The Best Library: a C++ STL replacement

C++ 123 1 Updated Jul 9, 2024

This is accompanying code for our JCGT / I3D paper, "A Dataset and Explorer for 3D Signed Distance Functions (SDF)".

GLSL 235 11 Updated Jul 20, 2022

Multi-threaded SDF generation via hp approximation in C++

C++ 9 1 Updated Jun 22, 2024

Master programming by recreating your favorite technologies from scratch.

283,657 26,622 Updated Jun 29, 2024

Game Engines with Source: Learning from the best

375 17 Updated May 26, 2024
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