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Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals.
Simplifying reinforcement learning for complex game environments
An API standard for multi-agent reinforcement learning environments, with popular reference environments and related utilities
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
You like pytorch? You like micrograd? You love tinygrad! ❤️
A modular, primitive-first, python-first PyTorch library for Reinforcement Learning.
PyTorch version of Stable Baselines, reliable implementations of reinforcement learning algorithms.
An API standard for single-agent reinforcement learning environments, with popular reference environments and related utilities (formerly Gym)
A simple and easy-to-use library to enjoy videogames programming
Implementations of SIMD instruction sets for systems which don't natively support them.
Pathfinding and search testbed/visualization suite. Current code is in PDB-refactor branch.
A new markup-based typesetting system that is powerful and easy to learn.
A terminal workspace with batteries included
This is the public repository of all my school notes from the University of Alberta (and some from the University of Lethbridge)
A curated list of Rust code and resources.
Curated list of project-based tutorials
Papers from the computer science community to read and discuss.
Code for the book Deep Learning with PyTorch by Eli Stevens, Luca Antiga, and Thomas Viehmann.