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I've made the following changes to make rust-portaudio usable on Windows:
println!
s rather thanpanic!
s inbuild
pkg-config
on Windowsmain
on Windows just invokesbuild
It's still doesn't build portaudio automatically, but after building it manually with Visual Studio as outlined here, and putting
portaudio.lib
andportaudio_x64.dll
in the directory of a test project depending on rust-portaudio, where I copied the examples, I was able to run them. I haven't tested the MinGW toolchain (neither for building portaudio, nor the GNU ABI release of rustc) or 32 bit builds. There is a portaudio package available through MSYS's pacman, though.I hope I didn't break anything in the Linux/Mac build; sorry if I did, I'm only using Rust for a couple of days now.