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Showing results

Feature-packed real-time debugging toolkit for Godot Engine.

GDScript 1,080 44 Updated Sep 15, 2024

A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.

C# 123 13 Updated Mar 31, 2023

Extension methods for the Godot C# API

C# 26 2 Updated Jul 20, 2022

UE4 blueprint nodes to work with Quaternions

C++ 27 7 Updated Dec 4, 2021

C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.

C# 1,723 390 Updated Jun 24, 2024

Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp

C# 20 2 Updated Nov 16, 2021

Do you think your devices TouchPad is lacking? Well then, this enhancement for TouchPads is for you! It allows users to cover large desktop distances by applying momentum to mouse cursor movements …

AutoHotkey 11 Updated Aug 9, 2020

An Cheat Sheet for Unreal Engine 4 C++ programming, licensed under CC BY-NC-SA 4.0

TeX 440 58 Updated Jul 29, 2020

Unreal Engine .NET 6 integration

C# 3,148 235 Updated Jun 7, 2023

A collection of utilities to enhance the Unity Editor

C# 394 37 Updated May 29, 2020

Zero Allocation StringBuilder for .NET and Unity.

C# 2,087 155 Updated Oct 9, 2024

My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.

C++ 4,472 813 Updated Apr 6, 2024

Lightweight UDP sockets abstraction for rapid implementation of message-oriented protocols

C 155 18 Updated Mar 13, 2022

A collection of collections for 'unsafe' C# code

C# 131 18 Updated Oct 25, 2023

Unity ICustomBootstrap extension for multiple custom world creation in ECS

C# 20 2 Updated Apr 8, 2020

Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.

C# 663 62 Updated Mar 1, 2024

Data-oriented networking playground for the reliable UDP transports

C 105 5 Updated Jan 31, 2024

A simple, single file, implementation of a circular buffer in C#.

C# 229 46 Updated Jul 26, 2024

A fast entity component system (ECS) for C & C++

C 6,475 454 Updated Nov 19, 2024

Flexible motion engine for non time-based animation in Unity.

C# 274 28 Updated Mar 29, 2018

Reliable UDP networking library

C 813 128 Updated Nov 5, 2024

Lightweight toolset for creating concurrent networking systems for multiplayer games

C# 308 33 Updated Mar 13, 2022

Managed C# wrapper for Hydrogen cryptographic library by Frank Denis

C# 32 6 Updated Mar 13, 2022

Generate markdown from C# binary & xml document for GitHub Wiki.

C# 192 55 Updated Feb 6, 2022

A 2D Physics Library for Networked Games

C# 263 44 Updated Feb 28, 2021

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

C# 7,171 1,110 Updated Dec 30, 2023