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An Unreal Engine 5 plugin that adds a state machine graph to my ProceduralDungeon plugin.

C++ 3 Updated Jun 30, 2024

This is an Unreal Engine 4/5 plugin to generate procedural dungeon.

C++ 464 60 Updated Jun 28, 2024

My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.

C++ 686 112 Updated Jun 28, 2024

18 Lessons, Get Started Building with Generative AI 🔗 https://microsoft.github.io/generative-ai-for-beginners/

Jupyter Notebook 55,824 28,531 Updated Jul 8, 2024

Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy

C# 939 110 Updated Dec 17, 2023
C++ 176 26 Updated Jul 3, 2024

This technique is designed to instance Characters(SkinnedMeshRender).

C# 1,623 296 Updated Mar 6, 2024

My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.

C++ 4,066 767 Updated Apr 6, 2024

A basic setup for using Epic's Gameplay Ability System.

C++ 229 32 Updated May 29, 2024

Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing rendering engine

C++ 27 3 Updated Jul 9, 2024

InputController plugin for the Godot game engine. Easily differentiate between a button tap, double tap, press, long press, and hold for all of your input actions in Godot.

GDScript 56 2 Updated Jun 20, 2024

Unreal Engine 5 Project to get hands dirty on Mass entity (Experimental ECS feature)

C++ 8 2 Updated Feb 20, 2024

An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.

C# 1,582 234 Updated Sep 28, 2021

State Machine for managing different States that an entity can be in.

GDScript 21 Updated Jun 11, 2024

Boost Unity performance with the Night Optimization Kit! Includes NightJob System, Dynamic Culling, DotTrail V2, Nightpath FlowField Pathfinding and NightPool. Maximize efficiency in your games!

C# 7 Updated Jul 5, 2024

Bunch of Gas Utilities

C++ 38 5 Updated Jun 20, 2024

Blender addons that improve the game development workflow between Blender and Unreal.

Python 83 4 Updated Jul 1, 2024

A VMF importer for Godot Engine

GDScript 84 5 Updated Jul 8, 2024

NVIDIA® TensorRT™ is an SDK for high-performance deep learning inference on NVIDIA GPUs. This repository contains the open source components of TensorRT.

C++ 10,217 2,084 Updated Jun 18, 2024

'Jet-Lagged Engine' is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.

C++ 250 18 Updated Jun 26, 2024

Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)

C++ 365 19 Updated Jul 8, 2024

Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)

C# 480 42 Updated Dec 10, 2022

A stylized water shader (and material presets) for Unity.

ShaderLab 832 84 Updated Mar 17, 2021

A simple header-only C++ argument parser library. Supposed to be flexible and powerful, and attempts to be compatible with the functionality of the Python standard argparse library (though not nec…

C++ 1,343 154 Updated May 26, 2024

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …

C# 1,530 276 Updated Mar 30, 2024

The most powerful and modular stable diffusion GUI, api and backend with a graph/nodes interface.

Python 41,630 4,414 Updated Jul 9, 2024

premake system for use in making raylib game projects

C 173 48 Updated Jun 15, 2024

A minimal Unity extension suite that aims to be modular and non-intrusive.

C# 24 2 Updated May 13, 2024

Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.

C# 523 65 Updated Feb 11, 2024
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