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Issues: RiptideNetworking/Riptide
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MessageExtensionUnity.cs missing in Repo
Question
This issue is a question or a request for help/clarification
User Error
This issue was caused by user error
#140
by ApfelTeeSaft
was closed May 24, 2024
PlayerLeft event Hook in NetworkManager not working
User Error
This issue was caused by user error
#139
by ApfelTeeSaft
was closed May 23, 2024
Seperate server and client library
More Info Required
Further information is required
#138
by bberka
was closed May 10, 2024
Better packet model handling
Already Exists
The requested feature/functionality already exists
Feature Request
New feature or request
#137
by bberka
was closed Apr 27, 2024
Change Id method
Already Exists
The requested feature/functionality already exists
Feature Request
New feature or request
#136
by Per6
was closed Mar 20, 2024
Reliability of reliable messages
Question
This issue is a question or a request for help/clarification
#135
by Per6
was closed Mar 20, 2024
[Bug/Question] UnreadBits not zero after reading all data from Notify message
Question
This issue is a question or a request for help/clarification
#133
by Charanor
was closed Feb 4, 2024
[Bug] Some values not being read properly
User Error
This issue was caused by user error
#132
by Charanor
was closed Feb 4, 2024
[Question] Example usage of Notify send mode?
Question
This issue is a question or a request for help/clarification
#131
by Charanor
was closed Feb 3, 2024
Suggestion for AddBytes method
Feature Request
New feature or request
#128
by megalithos
was closed Jan 26, 2024
Client _._._._:_ stopped responding while the connection was fully established!
User Error
This issue was caused by user error
#125
by minhtribui153
was closed Dec 13, 2023
The second client to connect is disconnected because a reliable message can't be delivered
Bug
Something isn't working
#123
by tom-weiland
was closed Dec 3, 2023
dose it work on sanctioned countrys
Question
This issue is a question or a request for help/clarification
#120
by mostafablender
was closed Nov 22, 2023
Bug | Eating bytes if is count more than 32767 (Message only contains 7170 unread bytes, which is not enough to retrieve 72706 bytes! Returned array will contain default elements)
Already Exists
The requested feature/functionality already exists
Bug
Something isn't working
#119
by DPrison
was closed Oct 21, 2023
Feature Request | Restriction to bytes length send separately to server and client
Already Exists
The requested feature/functionality already exists
Feature Request
New feature or request
#118
by DPrison
was closed Oct 21, 2023
Handling player servers inside Master Server
Question
This issue is a question or a request for help/clarification
#117
by CrossV4
was closed Oct 18, 2023
Can unity client connect to console server
User Error
This issue was caused by user error
#116
by huykhaduy
was closed Sep 11, 2023
Weird Timeout
User Error
This issue was caused by user error
#115
by JingchengYang4
was closed Sep 12, 2023
Docs fail to display code references
Bug
Something isn't working
Documentation
Improvements or additions to documentation
#114
by Pikanchion
was closed Nov 27, 2023
Server.MessageReceived dont work
More Info Required
Further information is required
#112
by jackduang
was closed Oct 23, 2023
Feature Request | Additional MessageSendModes
Feature Request
New feature or request
More Info Required
Further information is required
Under Consideration
It remains unclear whether this feature is necessary or worth implementing
#110
by vakuor
was closed Nov 22, 2023
NullReferenceException at Riptide.Connection.ResetTimeout()
Bug
Something isn't working
#108
by megalithos
was closed Jul 15, 2023
Character Selection Info
Question
This issue is a question or a request for help/clarification
#107
by NightfoxGames
was closed Jul 14, 2023
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