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ive turned myself into a skull oh no
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First Person View Model Shader (Godo...
First Person View Model Shader (Godot Shader Language) 1shader_type spatial;
2render_mode depth_draw_opaque,cull_back;
34uniform float fov : hint_range(20, 120) = 40;
5const float M_PI = 3.14159265359;
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