Stars
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
A programming language inspired by sequential execution, like .bat/.sh. Designed for creating game logic for multiple objects. Almost zero allocations and tremendous speed.
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
Open-source Windows and Office activator featuring HWID, Ohook, KMS38, and Online KMS activation methods, along with advanced troubleshooting.
A tool that helps to see an internal structure of the CLR types at runtime
Lightning-fast and Zero Allocation Tween Library for Unity.
Test implementation of Directionally Localized Anti-Aliasing (DLAA) for Unity
daslang - high-performance statically strong typed scripting language
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Experimental tools and libraries for reading and analyzing Unity data files.
Thesis for my BSc degree.
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
Caching system for .NET/Unity. Supports Binary/JSON serialization, dependencies and full asynchronous.
Tracks and Clips for controlling the Unity UI (uGUI) with Timeline.
Headers Only C++11 CPU Vector Graphics. no std-lib, no FPU and no GPU required !
Project Auditor is an experimental static analysis tool for Unity Projects.
WebRTC package for Unity
Collection of game development related white papers
A categorized collection of awesome Unity open source on GitHub (800+)
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics