Rebel Engine is a cross-platform game engine and game development tool for creating desktop (Windows, Linux and MacOS), mobile (Android and iPhone) and web games.
Rebel Engine is based on Godot Engine, but developed with different priorities. The Rebel Engine development philosophy is:
- Focus on the needs of the game developer before the engine developer
- Fix bugs before writing new code
- Write maintainable code that follows C++ Core Guidelines
- Reduce existing technical debt
Rebel Engine was forked from Godot 3.4.5 in 2023. This version was chosen as the basis for Rebel Engine, because it was a stable and reliable version used to develop many published games.
Rebel Engine is Free and Open Source Software; released under the MIT license. Games developed with Rebel Engine remain entirely the property of the game developer.
Rebel Toolbox user documentation, including the Rebel Engine API documentation, is available at https://docs.rebeltoolbox.com.
Rebel Toolbox documentation is maintained via the Rebel Documentation repository.
The Rebel Engine API documentation is maintained here via XML files in the docs
folder.
Rebel Toolbox translations are maintained via our Weblate project.