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Ensure Cache works properly on WebGL Builds #51
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bug
Something isn't working
good first issue
Good for newcomers
help wanted
Extra attention is needed
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This was referenced Nov 23, 2023
Related changes: #37 |
Due to CORS policy of image storage in local WebGL builds you will get the data, however it will not be downloaded using UnityWebRequest until you run it out of localhost, on a server. |
Merged
There is no cache for WebGL |
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Labels
bug
Something isn't working
good first issue
Good for newcomers
help wanted
Extra attention is needed
Some plugins seem to have problems loading resources from cache location.
Need to double check that webgl supports writing files to a local cache before attempting to load the resource.
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