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Ensure Cache works properly on WebGL Builds #51

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StephenHodgson opened this issue Nov 23, 2023 · 3 comments · Fixed by #56
Closed

Ensure Cache works properly on WebGL Builds #51

StephenHodgson opened this issue Nov 23, 2023 · 3 comments · Fixed by #56
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bug Something isn't working good first issue Good for newcomers help wanted Extra attention is needed

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@StephenHodgson
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Some plugins seem to have problems loading resources from cache location.

Need to double check that webgl supports writing files to a local cache before attempting to load the resource.

@StephenHodgson
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Related changes: #37

@StephenHodgson
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Due to CORS policy of image storage in local WebGL builds you will get the data, however it will not be downloaded using UnityWebRequest until you run it out of localhost, on a server.

@StephenHodgson
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There is no cache for WebGL

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Labels
bug Something isn't working good first issue Good for newcomers help wanted Extra attention is needed
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