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Fix crash when ReadLine is used and there's no data to read.
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thanks for your efforts. But I used this plugin (read line) , I did receive somting but there is nothing to print on the screen . My UE4 version is 4.16.2. The code of arduino is the example ,can you give me some suggest? thank you very much!
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Hi! o/ I answered you on the forum. Show me your Arduino and Blueprint code there.
A mistake users make a lot is to expect to ReadLine from anything sent from Arduino. It only works if you're using the
Serial.println()
function in Arduino, because then Arduino sends the required/r/n
at the end of the string. If you're using other methods to send data from Arduino, you have to use ReadByte(s) in Unreal or other function compatible with your Arduino data.If you need more help, I do Unreal consulting via Skype. Find my contact info here.
Greetings, Villani.