Rumble Fighter/Gem Fighter Server Emulator.
This emulator is backwards compatible with all if not most versions of Rumble Fighter with very limited functionality. Testing is done on the latest build and very limited testing on a old 2007 build. No testing or plans is currently being made for anything specific to Gem Fighter, however porting it to Gem Fighter shouldn't be a difficult task.
WARNING: This project essentially comes with no support, it wont work out of the box because you need a modified game client which I do not provide. However that doesn't stop you from contributing by refactoring code or fixing my spaghetti server code.
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Features
- Persistent Inventory
- Shop (CASH & CARAT prices doesn't reflect actual price)
- Training
- Boss Mode
- Survival
- EXP/CARAT Rewards
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In Progress
- Lobby
- Create/Join Rooms
- Avatar List
- Item equipping + persistence.
- Inventory Improvements
- Chat
- ProudNet Emulation (Credits to VivyaCC from S4L for the help)
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TODO
- Gift List
- Buddy List
- Megaphone
- Timed Items
- Character Creation
- Guilds
- Name Change
- Enchantment & Avalon
- Boss Mode Rewards
- LvlUp Packages
- Plaza
- Fishing
- Runes
- Opening Boxes/Packages
- Medal Shop
- Match Rewards
- Quests
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Major Bugs
- Crashing most of the time (almost 100%) when starting a match with two players. [Crashing has been reduced to only 1 client crashing, however it still needs testing, unsure of success rate of the first client proceeding]
- Player Information isn't accurately displaying in rooms.
- Unknown Room Master identifier, player positioning inside rooms.
- Medals not showing. (Unknown field somewhere)
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Road Blocks
- NSZ/Build Limitations.
- Configuration and Persistence Model