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@matklad
Alex Kladov matklad
Computers, democracy, and nervous disorder.

@tigerbeetle Lisbon

@simco50
Simon Coenen simco50
Senior Graphics Programmer @ Guerrilla

Guerrilla Amsterdam, NL

@munificent
Bob Nystrom munificent
Programming language developer, ex-game developer, UI nerd, author of "Game Programming Patterns" and "Crafting Interpreters".

@google, on @dart-lang Seattle, WA

@lefticus
Jason Turner lefticus
Host of C++ Weekly YouTube series Curator of @cpp-best-practices

Denver, CO

@JohnTitor
Yuki Okushi JohnTitor
Japanese codewriting ninja, FLOSS nerd, and sometimes warrior of light | Making things better on the FLOSS world

Japan / Eorzea

@akien-mga
Rémi Verschelde akien-mga
Developer passionate about free/libre software, the Linux ecosystem, and game development. @godotengine maintainer, Mageia packager.

@godotengine, @W4Games Copenhagen, Denmark

@Mysticial
Alexander Yee Mysticial
Hobbyist programmer with specialization in hardware and high performance computing.

San Francisco Bay Area

@jackv24
Jack Vine jackv24
Game Programmer/Developer, using C# and Unity (and a bunch of other stuff too!) I also do some app and web dev on the side, so that's mostly what's on here.

Team Cherry South Australia

@jasonrohrer
Jason Rohrer jasonrohrer
Since 2004, I have designed, programmed, and released 18 games, including Passage, Sleep Is Death, and The Castle Doctrine. Working on One Hour One Life.

New Hampshire, USA

@tmcgilchrist
Tim McGilchrist tmcgilchrist
OCaml and Haskell connoisseur. Principal software engineer at @tarides. Compilers, runtimes, garbage collection, and general systems hackery.

@tarides Sydney, Australia

@hrs
Harry R. Schwartz hrs
Consultant @testdouble, formerly @google and @thoughtbot. Enthusiastic about PLT, distributed systems, education, Ruby, Lisp, and formal verification.

@testdouble Vancouver, BC