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All-purpose library mainly intended for use for games, but also contains many general purpose features. Covers networking, file IO, game physics, graphics and rendering, ECS, string manipulation, data structures and algorithms among other things.
PolarisJunior/collection
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C++ Game Engine and Utilities main entry point is in game/game.cpp Note: Project is being rewritten under the name Alpine.
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All-purpose library mainly intended for use for games, but also contains many general purpose features. Covers networking, file IO, game physics, graphics and rendering, ECS, string manipulation, data structures and algorithms among other things.
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