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_ _ ___ __ _ _ __ __ _____ __ _ _ __ ___ | | | |/ __/ _` | '_ \ \ \ / / __/ _` | '_ ` _ \ | |_| | (_| (_| | | | | \ V / (_| (_| | | | | | | \__,_|\___\__,_|_| |_| \_/ \___\__,_|_| |_| |_| ucanvcam is (C) 2007, 2008, 2011 Paul Fitzpatrick ([email protected]) It is free software, under the GPLv2, see GPL.TXT Certain effects from the EffecTV project are included, under the GPL. == On Windows == On WINDOWS only, ucanvcam contains a plugin called "ucanvcamx" which has minimal dependencies (DirectX), and implements a virtual camera. The remainder of ucanvcam depends on the following free libraries: gd, freetype, SDL, YARP, wxwidgets See DEPENDENCIES.TXT for details == On Linux == To use with the skype beta current at the time of writing(version 2.0.0.43), you'll need the "gstfakevideo" workaround (do a web search). == Compiling on Windows with Visual Studio (Linux is easier) == You'll need DirectX installed. These days, it is bundled with the Windows Platform SDK. Install that. Compile using CMake: https://www.cmake.org cmake.exe CMakeLists.txt Chose any build directory you want, and configure. Hopefully, DirectX will be found automatically. Otherwise, edit the two variables DIRECTX_BASECLASSES_DIR and DIRECTX_INCLUDE_DIR by hand in CMakeLists.txt. They should look something like this: SET(DIRECTX_BASECLASSES_DIR "C:/Program Files/Microsoft SDKs/Windows/v7.1/Samples/multimedia/directshow/baseclasses") SET(DIRECTX_INCLUDE_DIR "C:/Program Files/Microsoft SDKs/Windows/v7.1/Include") Configure again if you need to, then Generate. All going well, you should now have a "ucanvcam.sln" in your build directory. Open this, and compile. All going well, you'll get a "ucanvcamx*.dll" file. There may be warnings about sprintf and the like. Now, if you run "cmd.exe" with administrator privileges, you should be able to do: regsvr32.dll ucanvcamx*.dll and get a happy message: DllRegisterServer in ucanvcamx*.dll succeeded. You should now have a functioning virtual camera, sitting and waiting for input. Try it out in e.g. amcap.exe. There should also be a program called "test_bus.exe" to do a basic test of the camera. Run: test_bus.exe image 320 240 and you should see a change in the image shown by the virtual camera for a second or two. To compile the ucanvcam GUI, you'll need wxwidgets (try installing from "wxpack") and YARP - see: https://eris.liralab.it/wiki/Binary_packages#Install_precompiled_versions_of_iCub_and_YARP Reconfigure, turn on "STANDALONE", "USE_GUI", "USE_YARP", recompile.
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