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MvM Patches

Contains a few server patches for my MvM server

  • PreventBunnyJumping
    • Removes bunnyhopping velocity limit
  • GetMaxHealthForCurrentLevel patch
    • Makes the building health upgrade apply to Disposable sentries
  • SentryThink patch
    • Makes sentries think every tick instead of every 3 ticks
  • RadiusCurrencyCollectionCheck patch
    • Makes all classes get Scouts money magnet ability
  • GetTeamAssignmentOverride & PreClientUpdate
    • Makes mvm support 10 or more players

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Memory patches for my MvM server

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