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Overwatch-1-cheat-source-. / 2022 08 18

C++ 9 7 Updated Aug 18, 2022

Survivors-style game on ECS (Unity, Entitas)

C# 1 Updated Sep 29, 2024

Destined to be a simple vampire survivors clone

C# 8 11 Updated Mar 8, 2023

High performance 🔥 C# ECS

C# 115 7 Updated Aug 30, 2024

Instancing & Animation library for Unity3D

C# 219 41 Updated Apr 12, 2024

RBush — a high-performance JavaScript R-tree-based 2D spatial index for points and rectangles

JavaScript 2,446 236 Updated Sep 24, 2024

Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormals…

C# 576 75 Updated Apr 4, 2024

Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.

C# 2,502 213 Updated Jun 4, 2024

Optimal Reciprocal Collision Avoidance (C#)

C# 696 123 Updated May 3, 2024

Fast, low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.

C# 547 48 Updated Apr 2, 2024

提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)

C# 1,569 308 Updated Sep 10, 2024

Unity GameFramework + HybridCLR,Includes several automated editor extension tools, an efficient automated development workflow.(大量自动化编辑器扩展工具, 高效的自动化开发工作流)

C# 296 59 Updated Sep 28, 2024

整合HybridCLR+YooAsset+UniTask工程

C++ 220 33 Updated Aug 12, 2024

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 6,400 649 Updated Sep 27, 2024

Tool to visualize UI canvas rebuilds and create performant Unity UI.

C# 6 1 Updated Jun 14, 2017

Displays Player.log files in a similar view to the standard Unity Editor Console. Can be used either as a standalone app or editor window.

C# 34 8 Updated Apr 3, 2024

The camera unique render Scale(fit origin screen size) for URP.

C# 3 1 Updated Jan 26, 2024

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

C# 3,111 669 Updated Jul 14, 2023

URP-12-Extension

C# 260 57 Updated Jun 2, 2023

Optimized implementation of camera stacking for UI only in HDRP.

ShaderLab 181 22 Updated Aug 31, 2024

Easily remove Unity splash screen & watermark.

C# 219 22 Updated Sep 19, 2024

Realtime-CSG, CSG level editor for Unity

C# 764 81 Updated Jul 18, 2024
ShaderLab 3 Updated Jan 28, 2024

A real-time, GPU-driven method to generate 2D curves from 3D mesh’s contour.

C# 236 27 Updated Oct 4, 2023

Enum utility with SourceGenerator for C#/.NET

C# 49 Updated Aug 18, 2024

Unity Text Mesh Proでルビ(フリガナ)のタグを追加しました.

ShaderLab 112 10 Updated Nov 28, 2023

Unity-ETButtonの改良版(※要DOTween, Odin)

C# 4 Updated May 30, 2020

a simple UI framework based on UGUI

C# 711 240 Updated Jun 14, 2017

Stateful UI - A library for structured state-based UI development in Unity

C# 304 22 Updated Aug 15, 2024
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