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Overwatch-1-cheat-source-. / 2022 08 18
Destined to be a simple vampire survivors clone
RBush — a high-performance JavaScript R-tree-based 2D spatial index for points and rectangles
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormals…
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
Fast, low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
Unity GameFramework + HybridCLR,Includes several automated editor extension tools, an efficient automated development workflow.(大量自动化编辑器扩展工具, 高效的自动化开发工作流)
整合HybridCLR+YooAsset+UniTask工程
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Tool to visualize UI canvas rebuilds and create performant Unity UI.
Displays Player.log files in a similar view to the standard Unity Editor Console. Can be used either as a standalone app or editor window.
The camera unique render Scale(fit origin screen size) for URP.
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Optimized implementation of camera stacking for UI only in HDRP.
Realtime-CSG, CSG level editor for Unity
A real-time, GPU-driven method to generate 2D curves from 3D mesh’s contour.
Unity Text Mesh Proでルビ(フリガナ)のタグを追加しました.
a simple UI framework based on UGUI
Stateful UI - A library for structured state-based UI development in Unity