I'm working on it :)
A flight simulator made in Java with my 3D engine.
- Plane speed
- Rotate airplane on the X and Z (Y) axis
- Procedural generation of the terrain
- Build the jar of the 3D engine from https://github.com/OrangoMango/Rendering3D with the command
./gradlew :engine3d:jar
- Create a directory
libs
and put it there (Copy it from engine3d/build/libs/) - Run the application with the command
./gradlew :run