Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Log some more things #2829

Merged
merged 1 commit into from
May 12, 2020
Merged

Log some more things #2829

merged 1 commit into from
May 12, 2020

Conversation

Capostrophic
Copy link
Collaborator

Sometimes it's difficult to guess the user's actions from openmw.log. I've added a bunch of extra log messages that should be helpful for debug.

  • Message when a new game is started
  • Message before a screenshot is made for a saved game
  • Message when the actual saved game writing begins
  • Message when saved game reading is started
  • Message when saved game loading is started
  • Message when the player character is teleported to the default cell because their current cell is unavailable

Exterior cell descriptions used in messages like "Loading cell", "Unloading cell" etc. now include the name if it's present or the region name if it's present or just "Wilderness" otherwise (localized GMST for the default cell name isn't available).

@psi29a psi29a merged commit 4b30bf5 into OpenMW:master May 12, 2020
@Capostrophic Capostrophic deleted the logging branch May 12, 2020 09:45
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
2 participants