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Lead Character Technical Artist » Video Game Industry
- www.OmniZed.com
Starred repositories
An Unrealistic style guide for assets, code, and other things in Unreal Engine 4.
Ceto is an NGS analysis system put together in a collaboration between the Bartom computational Lab, the Shilatifard lab, and other scientists at Northwestern University. Scroll down to the bottom …
Tool to help copy weights between two component selections
A simple visual front end to the Maya UE4 RBF plugin delivered with MetaHumans
This is a Maya tool that can be used to mirror weights from one attribute to another one.
Utility application to configurate MotionBuilder plugins and scripts startup paths
Reverse differential backup tool, over a network or locally.
An open source interface specification to communicate with a GoPro camera with accompanying demos and tutorials.
Unreal Engine 4 : Custom Gravity Plugin
A lightweight RTMFP, RTMP, WebSocket and HTTP server!
An integrated package configuration, build and deployment system for software
Automatically exported from code.google.com/p/zootoolbox
mGear v.4.x.x (python 3 ready) https://mgear4.readthedocs.io
A collection of custom mGear modules used by Rigmarole Studio
A Python package for storing and operating on data in Maya.
A project to make it easier for people to use Maya animation in their tools and pipelines.
Transfer your blend shapes between meshes with the same topology.
Animation and Rigging tools for Autodesk Maya
BigRoy / launcher
Forked from getavalon/launcherEnvironment management platform
A Maya to JSON exporter for triangle meshes optimized for instancing
Node graph framework that can be re-implemented into applications that supports PySide2
[ Moved to Gitlab ] A framework for managing filesystem structure using templates.
This package defines a wrapping functionality to create and manage mathematical node connections in Maya through Python scripting. The ease of access and method of using this will help to write rea…