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NutriBlend is a web app that helps users create balanced meals by leveraging data from the USDA FoodData Central API. Built with Next.js and MongoDB, it offers meal suggestions based on available i…
Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render Pipeline
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience…
⚛️ Tiny modular pieces utilizing the power of Scriptable Objects
A repo of small demos that assemble some of the well-known design patterns in Unity development to support the ebook "Level up your code with game programming patterns"
Implementations of programming design patterns in Unity with examples in C# when to use them.
An open-source & self-hostable Heroku / Netlify / Vercel alternative.
Elwood is an open source Dropbox alternative. Lighting fast, resumable uploads. Real-time, multi-user collaboration. Powerful role-based sharing. AI powered assistant (to the) file manager
A project management platform built with the MERN-Stack.
Unity C# reference source code.
Examples of programming design patterns in Unity C#
A curated list of awesome Unity assets, resources, and more.
Provides an efficient allocation free async/await integration for Unity.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A curated list of free courses & certifications.
Beautifully designed components that you can copy and paste into your apps. Accessible. Customizable. Open Source.
A collection of useful books and papers for learning and programming in ANSI C
Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS-G Frame Generation (nvngx_dlssg).
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.