![BlenderSynth logo](https://github.com/OllieBoyne/BlenderSynth/raw/main/docs/logo.png)
![BlenderSynth rendering example](https://github.com/OllieBoyne/BlenderSynth/raw/main/docs/splash.png)
Documentation | GitHub | PyPI
BlenderSynth is a Python library for generating large scale synthetic datasets using Blender. Compared to other tools, BlenderSynth provides support for: Custom Shader AOVs to render rich per-pixel information; node control; multithreading support; and multiview rendering support.
See documentation for installation, debugging/troubleshooting and examples.
BlenderSynth supports Blender 3 and 4.
This project is currently in Beta. Please let me know what new features you would like, or feel free to make a pull request!
If you use BlenderSynth for a project, please contact me about it - I might include it in the documentation as a usage example!
If you use BlenderSynth in your work, please cite:
@software{blendersynth,
author = {Ollie Boyne},
title = {BlenderSynth},
year = 2023,
publisher = {GitHub},
url = {https://ollieboyne.github.io/BlenderSynth},
}
Rendering speed compared to BlenderProc: