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Evaluate C# Formulas at Runtime
A simple camera shake system for the Godot engine.
Automatic .proto files compilation in Unity project to C# as you edit them, plus utilities.
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. a prefab) is marked "addres…
跨平台Excel导表工具(Excel=>protobuf/msgpack/lua/javascript/json/xml)
🎥 Picture-in-picture style preview for both 2D and 3D cameras
A demo project that implements furigana (ruby) feature on Godot Engine.
Protocol Buffers - Google's data interchange format
Protoscope is a simple, human-editable language for representing and emitting the Protobuf wire format.
A runtime inspector for the godot game engine.
Protocol Buffers library for idiomatic .NET
A source generator for generating fast "reflection" methods for enums
a tool for adding post-processing effects in your Godot project
Small program for exploring and extracting files from the Godot Engine PCK
KeRNeLith / QuikGraph
Forked from YaccConstructor/QuickGraphGeneric Graph Data Structures and Algorithms for .NET
Graph theory (network) library for visualisation and analysis
A Godot 4.x plug-in that implements a rich and robust dynamic layout and sizing system for building user interfaces.
The fastest and most memory efficient binary serialization library for .NET Standard 2.1, powered by dynamic IL generation
Server-driven mobile apps with React Native
This package contains a bunch of examples, samples and queries to be used with Unity Search.
An Asset Dependency Graph for Unity
a godot addon to add Console in game with c#