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* Remove erroneous allocation of o_lambdaPfloat -- these are set up in MGLevel
* Change `ellipticUpdateLambda` -> `ellipticMultiGridUpdateLambda` to improve readability
* Move copyDfloatToPfloat and copyPfloatToDfloat to platform
* Use `createMeshMG` to create the mesh object associated with the elliptic level.
In the ROCm v4.1 release, the max blocks per thread is changed from 256 to 1024.
This introduced a serious performance regression.
The ROCm release notes recommend the following workaround: add --gpu-max-threads-per-block=256 to the compilation options for HIP programs.
This issue will be fixed as soon as we specify launch bounds for every kernel (requires #89).
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