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NateSavage/README.md

Videogame Technical Artist who loves the common language runtime

Technical Artist - "Not quite good enough to be an artist, not quite good enough to be a programmer."
~ Keith Guerrette, former lead visual effects artist @ Naughty Dog


We create because we're compelled to.




Language usage chart doesn't track shading languages, in order of preference I use..

  • GLSL
  • HLSL
  • CG
  • Shaderlab

Open Source Repositories:

.NET Library Template dnSpyEx Dark Plus Theme

Contact:


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