将vmd,pmx文件导入UE(5.0-5.2+),并支持vmd camera导入,而且可以使用节点动态导入(beta)
Import vmd pmx and vmd camera to UE (5.0-5.2+) , And Support for dynamic import
在右边公告栏(Releases)中下载对应版本,解压后放在自己项目下的Plugins文件夹(没有则创建),进入项目后即可使用
Download the corresponding version from the right announcement board (release), unzip it and place it in the Plugins folder under your own project (if not, create it). Once you enter the project, you can use it
源码放在Releases里面,源码支持5.0-5.2的重新编译,但是插件中的材质球不可以降级使用(如5.2插件放到5.0中,会造成崩溃),不直接公示源码是防止ai学习
The source code is placed in Releases and supports recompilation between 5.0 and 5.2. However, the shaders in the plugin cannot be downgraded (such as 5.2 plugin being placed in 5.0, which may cause crashes). Not directly disclosing the source code is to prevent AI from learning