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Showing results

Maya plugin for baking vertex animation to texture

Python 19 Updated Dec 19, 2021

This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP

C# 87 14 Updated May 10, 2023

Amazon Lumberyard Bistro scene setup for Unity

C# 27 3 Updated Jul 10, 2024

An example of rendering grasses on terrain using draw DrawMeshInstancedIndirect and compute shader.

C# 181 19 Updated May 12, 2024

Unity script to convert lilToon materials to Poiyomi Toon materials

C# 75 3 Updated Sep 8, 2024

Perceptual video quality assessment based on multi-method fusion.

Python 4,558 748 Updated Oct 14, 2024

Find missing scripts more easily

C# 58 4 Updated Jul 24, 2022

A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.

ShaderLab 143 21 Updated Aug 25, 2022

Create a Shadow Threshold Map by interpolating SDF

Python 55 7 Updated Oct 11, 2024

⚪ VFX Core ☄ Selective Post Processing and FX System

C# 243 12 Updated Sep 1, 2024

Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter

C# 18 Updated Nov 3, 2021

Simple separable Gaussian blur function for URP

HLSL 46 1 Updated May 6, 2021

Sample scene that uses ray traced shadows generated by a compute shader using ray queries.

C# 33 3 Updated Aug 7, 2023

A path tracing demo using hardware accelerated ray tracing in Unity

C# 122 12 Updated Jun 24, 2024

A gpu-based deformation system for mapping penetrators along orifice paths.

ShaderLab 107 16 Updated Jul 25, 2024