_______ .---. .---. ____ _______ ___ _ ,---. .--.
/ __ \ | | |_ _| .' __ `. / __ \ .' | | || \ | |
| ,_/ \__) | | ( ' ) / ' \ \ | ,_/ \__) | .' | || , \ | |
,-./ ) | '-(_{;}_)|___| / |,-./ ) .' '_ | || |\_ \| |
\ '_ '`) | (_,_) _.-` |\ '_ '`) ' ( \.-.|| _( )_\ |
> (_) ) __ | _ _--. | .' _ | > (_) ) __ ' (`. _` /|| (_ o _) |
( . .-'_/ )|( ' ) | | | _( )_ |( . .-'_/ )| (_ (_) _)| (_,_)\ |
`-'`-' / (_{;}_)| | \ (_ o _) / `-'`-' / \ / . \ /| | | |
`._____.' '(_,_) '---' '.(_,_).' `._____.' ``-'`-'' '--' '--'
- What is ChaCuN?
> ChaCuN, which stands for 'Chasseurs et Cueilleurs au Néolithique' is an
| electronic version of the board game 'Chasseurs et Cueilleurs', derived
| from the famous 'Carcassonne'. It is the project of first year students
| enrolled in the summer 2024 EPFL Computer Science bachelor semester.
> ChaCuN is designed to be played by 2 to 5 players, each aiming to build
| a prehistoric landscape by placing square tiles side by side.
| The different parts of the landscape, for example, forests, rivers, etc
| can be occupied by hunters, gatherers or fishermen, to earn points.
-
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