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Hipreme Entertainment
- https://hipreme.itch.io/
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New standard library and runtime for the D programming language
If its worth writing a command-line for, then it's worth having colors.
Create and modify Xcode projects from Ruby.
Catch segfaults and show a backtrace, works for both Windows/Linux
A challenging 2D motocross platform game, where physics play an important role.
Generates wasm sourcemaps from dwarf debug information
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Window creational toolkit, cross platform. Written in D.
Fully featured D language extension for Visual Studio Code using Serve-D
Fusion programming language. Transpiling to C, C++, C#, D, Java, JavaScript, Python, Swift, TypeScript and OpenCL C.
Library implementation of Dlang Associative Array that is binary compatible with builtin AA.
Visual D - Visual Studio extension for the D programming language
Common files for Rust cross-compilation to the PS Vita
Tutorial on creating an X11 OpenGL window
Audio file decoding in pure D, no link dependency.
This is a collection of modules that I've released over the years. Most of them stand alone, or have just one or two dependencies in here, so you don't have to download this whole repo.
Data-oriented and data-driven 2D Game engine built on Kha with a built in editor.
The frontend, wrapped in an executable to be run by WebAssembly.