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@MC-U-Team @LovocraftTeam @Troblecodings @MINTAG-HGS

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Starred repositories

Showing results

Animation engine for explanatory math videos

Python 63,027 5,837 Updated Oct 4, 2024

Open Signals is a Minecraft Mod with various german railroad signals.

Java 10 2 Updated Sep 30, 2024

A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.

C++ 189 14 Updated Aug 18, 2024
Java 3 Updated Nov 19, 2023

Specification and reference implementation for the OpenPBR Surface shading model

CSS 459 18 Updated Oct 1, 2024

A webserver to serve data about public transport like trains and busses with delay prediction and ticket guide to make it easier for passengers to travel.

Java 9 1 Updated Jul 23, 2024

Bringing clang-tidy magic to Visual Studio C++ developers.

C# 486 56 Updated Sep 24, 2024

The repository containing Neo's documentation

MDX 26 47 Updated Oct 2, 2024

The Mod Developer Kit - this is where you start if you want to develop a new mod

185 59 Updated Oct 7, 2024

The fancy mod loader for NeoForged

Java 62 30 Updated Sep 17, 2024

A programmable tool for verification, analysis and transformation of C++ source code

C++ 90 26 Updated Aug 23, 2022

Vtu11 is a small C++ header-only library to write unstructured grids using the vtu file format

C++ 27 5 Updated May 27, 2023

Modding IDE for Bethesda Game Studios games, replacing the Creation Kit.

C# 14 3 Updated Sep 30, 2024

This library can handle commands and events, offers a better workflow for files and the console, networking via sockets and includes a json parser.

Java 4 1 Updated Dec 20, 2023

Single file DDS header encoder and decoder

C++ 63 5 Updated Sep 9, 2024

Diagrams showing relationships between Vulkan objects and how they're used.

899 36 Updated Oct 31, 2022

Esoterica Engine

C++ 883 60 Updated Jan 24, 2024

Zivilgesellschaftliche Beteiligung zu den „Sofortmaßnahmen Zweites Open Data Gesetz“

96 3 Updated Mar 22, 2022

Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization,…

C++ 399 31 Updated Aug 2, 2024

Industry-standard navigation-mesh toolset for games

C++ 6,511 1,614 Updated Aug 11, 2024

Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)

C++ 32,230 1,480 Updated Oct 7, 2024

A serialization format for various persistent Vulkan object types.

C++ 561 46 Updated Oct 1, 2024

Serves as starting point for my rendering research/projects in vulkan.

C++ 4 2 Updated Jul 14, 2022

The OC clients of the Passenger-Information-System

Lua 2 Updated Jun 25, 2022
Java 2 Updated Sep 23, 2024

A minimal implementation of Vulkan ray tracing.

C++ 84 8 Updated Oct 7, 2024

shared source code and resources needed for the samples to run

C++ 478 113 Updated Oct 2, 2024
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