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MetroCQL - Metro Conquest Large

Utilises the full Metro map with 3 new capture points added to the park area.

Three points have been added to make it fair as with only 2 in the park area, RU forces had an unfair advantage in that they could capture A, B and C before US could get to C.


⚠️ This is WIP. Check the issues / bugs list and to-do list for further info. ⚠️


Overview

Overview

Capture Point D

Capture Point D

Capture Point E

Capture Point E

Capture Point F

Capture Point F

To Do

  • Move US HQ to park area
  • Modify US HQ spawn points
  • Add spawn points to new flags
  • Create replacement redzone texture asset (not possible yet)
  • Add alpha vehicles

Known Issues / Bugs

  • The combat area asset on the minimap had to be removed as it can't be changed to reflect the new combat area yet
  • Duplicate flag icons sometimes appear above the minimap - Fixed in 0.0.4
  • The capture label that usually appears at the center of the screen whilst a player is capturing a point sometimes doesn't move to the center of the screen - Fixed in 0.0.4

Thanks to J4nssent for MapZoneHelper and SpawnPointHelper that made editing the redzone / spawn points much easier.