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  1. UltimateInput UltimateInput Public

    An Input Manager for GameMaker. Bind multiple keys to a single instance.

    Game Maker Language 3

  2. UltimateFSM UltimateFSM Public

    Struct based Finite state Machine implementation for GameMaker Studio 2.3

    Yacc 1

  3. UltimateTime UltimateTime Public

    Time Manager for GameMaker. Add a FixedStep event to your structs and objects that runs at a frequency decoupled from the framerate.