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Self-Hosting Guide. Learn all about locally hosting (on premises & private web servers) and managing software applications by yourself or your organization. Including Cloud, LLMs, WireGuard, Automa…
A Vulkan Raytracing framework for various bidirectional path tracing techniques
GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.
Joint demosaicing and denoising of RAW images with a CNN
Implementation of Google's Handheld Multi-Frame Super-Resolution algorithm (from Pixel 3 and Pixel 4 camera)
ManagedCUDA aims an easy integration of NVidia's CUDA in .net applications written in C#, Visual Basic or any other .net language.
tommcdon / onnxruntime
Forked from microsoft/onnxruntimeONNX Runtime: cross-platform, high performance ML inferencing and training accelerator
A modern, fast and flexible .NET testing framework
Simple, powerful, cross-platform SQLite client and ORM for .NET
Repository hosting the open-source Nu Game Engine and related projects.
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
Huly — All-in-One Project Management Platform (alternative to Linear, Jira, Slack, Notion, Motion)
Free & Opensource Laravel CRM solution for SMEs and Enterprises for complete customer lifecycle management.
The most ultimate Steam plugin with complete support of Blueprints with support for Unreal Engine 5.2 and above
EIK (Epic Online Services Integration Kit) is a plugin that enables seamless integration between Epic Online Services (EOS) and Unreal Engine. The plugin provides access to the EOS SDK (Software De…
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
Virtual File System (VFS) is a framework to create virtual file system from folders or zipped archives in a specific order merging their file structure and creating unified file hierarchy while (vi…
Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc