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Shroom hunting season! (always)
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Shroom hunting season! (always)
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MarceliJankowski/README.md

( ) => 'Hello, World! '

About me

I'm Marceli, a guy from Poland who loves programming and board games.
I would describe myself as a passionate, curious, and diligent individual (with emphasis on curious).
I'm also pragmatic, and generally don't tend to care about looks (it definitely shows with how deprived of visuals this README is).

I deeply care about my craft, and therefore consider myself a life-long learner.
I always seek to improve, learn new things, understand new concepts, and apply them in practice.
Simply put, there's no destination that I'm striving towards, no end goal that I wish to achieve.
I'm just constantly pushing myself to new heights with each passing day.
Slowly, methodically becoming the best possible version of myself.

Despite sometimes coming off as this introvertic weirdo, I'm quite the opposite (at least with the introvert part).
I'm actually a very communicative and open person.
I love having conversations and greatly appreciate questions (of any kind), so please feel free to ask them.

Contact

If you're similarly minded, got any questions, or just want to talk, hit me up at my LinkedIn profile.
Alternatively, mail me: [email protected]

Technologies

Honestly, there's no point in listing the ones I use/love as this list changes so often.
I mean, knowing that three years ago I doubled in MySQL and did some database modeling won't give you much.
For all intents and purposes, this info can be already outdated, I may have already forgotten 90% of what I did (and I did).

That being said, I mostly do web development.
I enjoy working on both fronts, and I'm not the type to lock myself into a specific technology stack.
I evaluate and assess project needs, and based on them choose the tools (some folks got it reversed).

I also dip my toes in game development from time to time.
I tried several engines, and ultimately godot took the cake for me.
It's simple, FOSS, easy to start with, and much more powerful and capable than I'll ever need it to be.

I may not be a game developer (and likely never will be), but the ability to create these self-enclosed tiny experiences that I can share with my loved ones turned out to be a tremendous help when dealing with burnout.
There's just something magical about the interactivity of this medium.
Well-told stories hit much harder when you're a part of them, rather than just a spectator.
Games are the reason why I started programming in the first place, and for that, they hold a very special place in my heart.

Useless info

  • I was born on 10/10/2004, and raised in Koszalin (northern Poland).
  • I did not attend college, nor do I intend to ~ currently studying Computer Science (yeah...) ~ College Dropout
  • I drive 2003 Fiat Panda (green one).
  • I may be addicted to Dwarf Fortress... ~ managed to escape its firm grip
  • I love ❤️ "placek po węgiersku" (food).
  • I firmly believe in Vi and UNIX philosophy.
  • I don't like being intoxicated.
  • I missed C2 English certificate by 2 points (still salty about that one).
  • I think that more often than not, testing is a double-edged sword.
  • I'm deeply fascinated by programming languages; their design, implementation, and philosophy.
  • I'm allergic to nuts (please, don't use this against me).
  • I'm working as a Software Engineer at Adtran.
  • Last but not least: I use Arch btw.

My late-night rambling...

Note: It was pitch black when I wrote this (and apparently was in a mood for pathos), so don't take it too seriously, I realize that it comes off a bit cliche/corny.

Programmers are a bizarre breed.
In many ways, they're artists, artisans, and magicians at the same time.
To them merely "good" is never enough.
It oft seems to me that being a programmer is intrinsically tied to being stuck in this never-ending pursuit of greatness.
It feels like the underlying dynamic of being a developer is an infinite loop with no break statements.
There are always new things to learn, libraries, frameworks, languages, tools, methodologies, and the list goes on...
It's hard to keep up, yet we do.
We continuously choose to improve, adapt and evolve.
After all, what else can kill developer's career as swiftly and effectively as stagnation?

This is a field where brilliant lunatics, charming madmen, and exceptionally minded individuals abound.
It's truly an amazing profession built by an incredible set of individuals.
Filled to the brim with helpful open-minded people.
I'm just grateful that I had the support I needed to get to this point, to be a part of this community.

All that for me to say that I feel empowered by being a programmer, I view it as a great privilege, and perhaps foolishly derive my sense of self-worth from it.

Stats

GitHub Streak

Top Langs

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  1. dotfiles dotfiles Public

    My personal dotfiles!

    Lua

  2. custom-language-abomination custom-language-abomination Public

    Interpreter for CLA (Custom Language Abomination) toy programming language

    TypeScript

  3. dev-camper dev-camper Public

    Yet another WEB REST API...

    TypeScript

  4. brainfuck brainfuck Public

    Brainfuck interpreter written in x86-64 AT&T assembly

    Assembly

  5. custom-lox-abomination custom-lox-abomination Public

    Custom Lox Abomination specification/implementation!

    C

  6. shellScripts shellScripts Public

    Collection of half-baked utility scripts of my creation

    Shell