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Tags: Manashiku/MMDGenshin

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1.1.7

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change normal texcoord to normal

1.1.6

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Fixed a problem with the shadow ramps

When I changed some code to fix stuff with a face lightmap issue it introduced an error where it was treating the use shadow ramp flag as always off no matter what.

1.1.5

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Update shadow.fxsub

1.1

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Fixed yet another issue with the soft shadow

I'm really not batting a thousand today so far. I had the branches inverted

1.0

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Added post fx

Removed the janky glow code from the post_rim shader and made it it's own shader. This was done to minimize weird artifacts from the previous version which utilized the main screen texture with a texture format that supports values higher than 1.0f