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Six varied methods for drawing grass with a range of use cases.

C# 66 8 Updated Dec 3, 2022

Procedural Grass System with Compute Shaders in Unity

C# 20 5 Updated Oct 31, 2022

A Geometry shader written for Unity's build-in Render Pipeline

ShaderLab 105 11 Updated Jan 27, 2023

Character textures, models and mods for a certain anime game.

1,599 1,025 Updated Mar 15, 2024

A Unity sample project, for rendering Genshin characters like Nahida.

ShaderLab 289 71 Updated Dec 9, 2023

Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.

C# 590 79 Updated Mar 5, 2024

A Lightweight, Flexible, Powerful Shader GUI System for Unity.

C# 827 76 Updated May 28, 2024

Unity Graphics - Including Scriptable Render Pipeline

C# 2,465 785 Updated Jul 6, 2024

A stylized water shader (and material presets) for Unity.

ShaderLab 833 84 Updated Mar 17, 2021

Water Buoyancy Simulation for Unity

C# 908 123 Updated Jan 8, 2020

A class-leading water system implemented in Unity

C# 3,385 473 Updated Jun 25, 2024

A project that uses AI Prompt commands in the Unity Engine to generate Skybox Panorama images.

C# 50 10 Updated Apr 3, 2023

A stylized sky shader (and material presets) for Unity.

C# 98 14 Updated Nov 26, 2023

my URP Indoor & VolunmetricCloud Indoor.

ShaderLab 1 Updated Mar 16, 2024

Some shader code project for URP

ShaderLab 66 10 Updated Apr 18, 2024

A project used for learning Unity Universal Render Pipeline

C# 323 85 Updated May 1, 2021

线性工作流下,场景相机和UI相机,独立的分辨率,并且UI能够保持在 Gamma 颜色空间下工作

C# 286 54 Updated Feb 10, 2023

Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.

C# 505 100 Updated Jul 7, 2024

Madumpa's URP Stylized Lit Shader Repository

C# 504 89 Updated Dec 2, 2023

这是一个基于URP的开源仿原神卡通渲染项目

ShaderLab 512 82 Updated Jun 27, 2024

A Collection of Shader For URP(LWRP) Render Pipeline

ShaderLab 632 65 Updated Mar 21, 2023

Example project to draw 1million grass instances on mobile

C# 1,460 228 Updated Nov 25, 2020

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

ShaderLab 1,223 131 Updated Sep 16, 2022

A Toon Shader in Unity Universal Render Pipeline.

C# 1,007 91 Updated Feb 16, 2024

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab 6,148 1,610 Updated Jul 4, 2024