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Addons for building multiplayer games with Godot
NO VR Script for Half-Life: Alyx + alyxhl2 ui and weapons
Storybook is the industry standard workshop for building, documenting, and testing UI components in isolation
Community contributions to Unity Multiplayer Networking products and services.
(Unity3D) Test multiplayer without building
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
Set your preferred windows 10 version/update in registry and defer feature updates.
LZ4/LH4HC compression for .NET Standard 1.6/2.0 (formerly known as lz4net)
Successors to OpenSimplex Noise, plus updated OpenSimplex.
A Curated List of Multiplayer Game Network Programming Resources
dockcross / dockcross
Forked from steeve/cross-compilerCross compiling toolchains in Docker images
Docker images for .NET and the .NET Tools.
A simple library for creating state machines in C# code
Unity multiplayer packages and samples
A Non-Euclidean Rendering Engine for 3D scenes.
A Minecraft server script that can be used for starting, stopping, backups, etc
A C# library provide set of functions that help you to create/update mesh easily with DOTS.
Lightweight UI toolkit for WPF applications offering classic but enhanced windows visuals
A C# implementation of the WebSocket protocol client and server
A collection of awesome .NET libraries, tools, frameworks and software
A tiny, cross-platform, module based web server for .NET
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.