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The all-in-one Bevy 3D game template for desktop.
Frequently asked questions about Entity Component Systems
🐸💬 - a deep learning toolkit for Text-to-Speech, battle-tested in research and production
Build your node graph applications in Rust, using egui
Müsli is a flexible and generic binary serialization framework
Enabling StaticCompiler.jl-based compilation of (some) Julia code to standalone native binaries by avoiding GC allocations and llvmcall-ing all the things!
An amazing UI for OpenAI's ChatGPT (Website + Windows + MacOS + Linux)
Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures from a grid of cubic voxels
Bevy Simple Portals is a Bevy game engine plugin aimed to create portals.
Ergonomic and modular web framework built with Tokio, Tower, and Hyper
A curated list of Rust code and resources.
🚀 Open-source, self-building database and AI worker management
A memory efficient string type that can store up to 24* bytes on the stack
ECS-driven 2D and 3D physics engine for the Bevy game engine.
Official Rapier plugin for the Bevy game engine.
AI Agnostic (Multi-user and Multi-bot) Chat with Fictional Characters. Designed with scale in mind.
WebGLM: An Efficient Web-enhanced Question Answering System (KDD 2023)
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
Binary Dependency Builder for Julia