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πŸ” Bridge your JavaScript library for usage in Swift

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LinusU/JSBridge

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JSBridge

Bridge your JavaScript library for usage in Swift πŸš€

Installation

SwiftPM

dependencies: [
    .package(url: "https://github.com/LinusU/JSBridge", from: "1.0.0"),
]

Carthage

github "LinusU/JSBridge" ~> 1.0.0

Usage

foobar.js:

window.Foobar = {
  add (a, b) {
    return a + b
  },
  greet (name) {
    return `Hello, ${name}!`
  },
  async fetch (url) {
    const response = await fetch(url)
    const body = await response.text()

    return { status: response.status, body }
  }
}

Foobar.swift:

struct FetchResponse: Decodable {
    let status: Int
    let body: String
}

class Foobar {
    static internal let bridge: JSBridge = {
        let libraryPath = Bundle.main.path(forResource: "foobar", ofType: "js")!
        let libraryCode = try! String(contentsOfFile: libraryPath)

        return JSBridge(libraryCode: libraryCode)
    }()

    static func add(_ lhs: Int, _ rhs: Int) -> Promise<Int> {
        return Foobar.bridge.call(function: "Foobar.add", withArgs: (lhs, rhs)) as Promise<Int>
    }

    static func greet(name: String) -> Promise<String> {
        return Foobar.bridge.call(function: "Foobar.greet", withArg: name) as Promise<String>
    }

    static func fetch(url: URL) -> Promise<FetchResponse> {
        return Foobar.bridge.call(function: "Foobar.fetch", withArg: url) as Promise<FetchResponse>
    }
}

API

JSBridge(libraryCode: String)

Create a new JSBridge instance, with the supplied library source code.

The libraryCode should be a string of JavaScript that attaches one or more functions to the window object. These functions can then be called using the call method.

call(function: String) -> Promise<Void>

Call a function without any arguments, ignoring the return value. The returned promise will settle once the function have completed running.

call<Result: Decodable>(function: String) -> Promise<Result>

Call a function without any arguments. The returned promise will settle with the return value of the function.

call<A: Encodable>(function: String, withArg: A) -> Promise<Void>

Call a function with a single argument, ignoring the return value. The returned promise will settle once the function have completed running.

call<Result: Decodable, A: Encodable>(function: String, withArg: A) -> Promise<Result>

Call a function with a single argument. The returned promise will settle with the return value of the function.

call<A: Encodable, B: Encodable, ...>(function: String, withArgs: (A, B, ...)) -> Promise<Void>

Call a function with multiple arguments, ignoring the return value. The returned promise will settle once the function have completed running.

call<Result: Decodable, A: Encodable, B: Encodable, ...>(function: String, withArgs: (A, B, ...)) -> Promise<Result>

Call a function with multiple arguments. The returned promise will settle with the return value of the function.

iOS

To be able to use JSBridge on iOS, you need to give JSBridge a hook to your view hierarchy. Otherwise the WKWebView will get suspended by the OS, and your Promises will never settle.

This is accomplished by using the setGlobalUIHook function before instantiating any JSBridge instances.

App:

// Can be called from anywhere, e.g. your AppDelegate
JSBridge.setGlobalUIHook(window: UIApplication.shared.windows.first)

App Extension:

// From within your root view controller
JSBridge.setGlobalUIHook(viewController: self)

Hacking

The Xcode project is generated automatically from project.yml using XcodeGen. It's only checked in because Carthage needs it, do not edit it manually.

$ mint run yonaskolb/xcodegen
πŸ’Ύ  Saved project to JSBridge.xcodeproj

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