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A cross-platform game engine/editor written by modern C++

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Lincac/CatDogEngine

 
 

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CatDogEngine Join the chat at https://discord.gg/r2pEPEJH

win64_vs2019_msvc win64_vs2022_msvc win64_vs2022_clang

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Features

  • Basic Cross Platform Editor based on ImGui
  • Basic Entity/Component Framework
  • Basic Physically Based Rendering
  • Basic Scene Graph SDK
  • Standard Atmospheric Scattering

Developing Features

  • JobSystem
  • Modern RHI except bgfx
  • Procedural Generated Terrain
  • RenderGraph
  • Skeleton Animation

TODO List

  • Audio System
  • Character Rendering
  • Cloud Rendering
  • Foliage Rendering
  • Memory Management based on multiple allocators
  • Optimized STL specific for GameEngine
  • Particle System
  • Physical Engine

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A cross-platform game engine/editor written by modern C++

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  • C++ 82.1%
  • C 7.5%
  • Shell 7.2%
  • Lua 1.3%
  • Scala 0.8%
  • SuperCollider 0.8%
  • Other 0.3%