Skip to content

A GBA engine meant to allow anybody to make a GBA ROM with their own puzzles from just images and level data.

Notifications You must be signed in to change notification settings

LeonarthCG/GBA-Nonogram-Engine

Repository files navigation

GBA Nonogram Engine

Build Instructions

  1. Download the project folder
  2. Download Event Assembler, which includes the EA Formatting Suite, and extract it in the "Event Assembler" directory.
  3. Download Lyn and place it in the "Event Assembler/Tools" directory.
  4. Run build.cmd, which will run EA to generate "rom.gba" using "ROM Buildfile.event"

About

A GBA engine meant to allow anybody to make a GBA ROM with their own puzzles from just images and level data.

Resources

Stars

Watchers

Forks

Packages

No packages published