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A uGUI based runtime file browser for Unity 3D (draggable and resizable)
Creates a fake simulated rope, connecting between 2 point.
Deterministic prediction-rollback netcode library for Unity.
Framework for MOBA games. The server does not depend on Unity. Run on Linux.
Open source relay for UNET. Works with the HLAPI, MLAPI and all other UNET projects.
Another fucking c# Steamworks implementation
Right click an asset and get a list of assets that use it
Optimized 3D grass for unity that works on Mobile. OpenGL 3.5+
redbluegames / unity-text-typer
Forked from synchrok/TypeTextText typing effect for Unity uGUI Text components
Example projects using instancing in Unity to render enemy health bars in 1 draw call
Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.
An implementation of 32 bit floating point arithmetic in C#
Unity3D Advanced Character Controller
Unity custom character controller
A tool for describing and prototyping various effects related to game feel.
Deterministic Lockstep with clientside prediction and rollback
Framework for lockstep RTS, TD, and MOBA games.
A tool that helps to see an internal structure of the CLR types at runtime
Implement the famous game shaders
A categorized collection of awesome Unity open source on GitHub (800+)